
- VALVE HAMMER EDITOR 3.5 HALF LIFE SETUP ZIP FILE
- VALVE HAMMER EDITOR 3.5 HALF LIFE SETUP UPDATE
- VALVE HAMMER EDITOR 3.5 HALF LIFE SETUP FULL
- VALVE HAMMER EDITOR 3.5 HALF LIFE SETUP PROFESSIONAL
- VALVE HAMMER EDITOR 3.5 HALF LIFE SETUP DOWNLOAD
my guess is that this weekend will be finally the day that the mappack will be released. I can hear you all think how long will this all take before release.
VALVE HAMMER EDITOR 3.5 HALF LIFE SETUP PROFESSIONAL
and we have done the best that we could to make them look as professional as possible. but this are things that can make a map look very bad, or at least not professional.

This is all technical stuff and I will not bore you with it anymore. also did we realise the message that is given lately in the HL2 console, that blend texture on brushwork will not be supported any longer. also the black pipe that stick out of the water is now colored right, seems that when the origin point of a model is under water it makes that the model looks like it is in the shadow, black. but I understand that Baltic has fixed it now and the combine is gone again. i’m now sure if this is the case with this flying combine or that it has something to do with optimization of the map. It happens some times that models appear in large detailed maps, when you look in the hammer editor there not there, but when you play the map you see it. suddenly we noticed in the 4th map a combine flying in the sky,Īnd a prop_static that was black, a pipe that was half under water. because Baltic and I have a normal day job we can’t spent to much time on the mappack, after work we have to do it in the evening, what makes that the progress is a bit less as normal.
VALVE HAMMER EDITOR 3.5 HALF LIFE SETUP UPDATE
Like I promised will I give a new update on the things that are done now or that are still worked on. I promise you all, it’s worth waiting for. please check this site tomorrow again if you have time because than I will let you all know what is going on and how far we are for the release. I tell you this all now, so you know what is going on. We do all what we can, work 10 hours per day on it to get it all done and believe me, no one wants to release them more as I do, haha. and than the time is there to release it.Īnd I realy hope and think that that will be tomorrow at the end of the day, but please don’t be disappointed when it takes one more day of work. so the maps are not fully compiled yet, but that will be finisht today, than we play the final mappack together to see if all levelchanges work like they would. when there are 15 maps, than you understand that this just takes quit some time to do so.
VALVE HAMMER EDITOR 3.5 HALF LIFE SETUP FULL
when there are no bugs anymore in the maps you will give the vmf the final compile what is a full compile, and with large maps they can take up to more than 2 hours. large maps take about 2 to 10 minutes to testcompile. bsp files so they can be played with the Hl2 game engine. ones the map is made you convert them in to. for those who don’t know this, a map/level is made with an editor in a certain file format, HL2 mapping uses for this vmf files (ValveMapFiles), instead of most other fps game editors who work with.

I hoped that yesterday all the maps would have been compiled fully, (because until now they where only compiled for testing them).
VALVE HAMMER EDITOR 3.5 HALF LIFE SETUP DOWNLOAD
what means that when the maps(pack) are(is) released they won’t have to download for hours to be able to play it because they already did download the core files. because we decided together with Phillip(PalnetPhillip) a month ago or so that we could upload most of the files without of course the map files (bsp’s), so people that have a slow internet connection can already start with downloading these Core files.
VALVE HAMMER EDITOR 3.5 HALF LIFE SETUP ZIP FILE
one is the whole mappack in one big zip file what will be between 250 MB and 300 MB big, and the second zip file is the same mappack but without the Core files, (sound, scripts, models, etc). Forever makes 2 zip files of the mappack,(the files that you will download). all maps have been tested a whole lot of times, and there bug free. still, downloading it is not possible and I will explane why. The mappack itself is now finisht, that’s why I have decided to write again and tell you about it. every time when it looked like the release date was near some new trouble did come along what made that it would mean again days or weeks of delay.

better was it to never start talking about the release date in the first place so no one can get disappointed. the last month or so I haven’t been telling anymore to please wait a little longer because that is what I have said already more than 20 times or so. I’m so sorry that you all have to wait so long, again and again for months now I tell you all to please wait a little longer, with the message that it will be worth waiting for. The Replay Experience Experiment aka TREE.Leon’s Coastline to Atmosphere | RTSL Menu
